#include "repairentity.h"

RepairEntity::RepairEntity()
{
}

void RepairEntity::setRepairId(int _repair_id)
{
    repair_id = _repair_id;
}

int RepairEntity::getRepairId()
{
    return repair_id;
}

void RepairEntity::setRepairCode(QString _repair_code)
{
    repair_code = _repair_code;
}

QString RepairEntity::getRepairCode()
{
    return repair_code;
}

void RepairEntity::setRepairName(QString _repair_name)
{
    repair_name = _repair_name;
}

QString RepairEntity::getRepairName()
{
    return repair_name;
}

void RepairEntity::setRepairDesc(QString _repair_desc)
{
    repair_desc = _repair_desc;
}

QString RepairEntity::getRepairDesc()
{
    return repair_desc;
}

void RepairEntity::setSpList(QList<int>& _spList)
{
    spList = _spList;
}

QList<int>& RepairEntity::getSpList()
{
    return spList;
}

void RepairEntity::setItemList(QList<int>& _itemList)
{
    itemList = _itemList;
}

QList<int>& RepairEntity::getItemList()
{
    return itemList;
}

void RepairEntity::setDeleted(int _deleted)
{
    deleted = _deleted;
}

int RepairEntity::getDeleted()
{
    return deleted;
}
